Sunday, 3 January 2016

Cubase Recording Basics

Hi,
 I'm often asked how does one make good recordings?

I suggest you start by reading http://www.selfbuildnewhomes.com/Recording_Studio_Tips_2.php


Thursday, 22 January 2015

Digital Recording tips - Sampling


Sampling

     Sampling for those who don’t know by now is the conversion of analogue sound into a digital format that is to say for those who remember cassettes and tape recorders, sound on a tape, is stored as electromagnetic information as a continuous strip which is picked up as it passes a coil of wire (the Playback head) and boosted to an audible level through an amplifier. Sampling effectively cuts the “sound strip” up into thousands of small sections almost like cutting the strip of tape into a thousand or more pieces and then converts each section into a number, over a one second period, anything from a few thousand to usually 44100 (44.1 kHz ) sections (or samples) a second is common for CD quality.

       Studios can operate at 48 kHz or more for initial recordings for higher quality capture of sound, converting down to 44.1 kHz when eventually mastering onto CD. From personal experience, I could tell the difference between 44.1kHz and 48kHz when recording and playing back, but at 48kHz, nobody could tell the difference between someone talking live and the same voice being played back after recording it!. Can anyone remember that phrase “Is it live, or is it Memorex”? Well I was caught out many a time thinking a voice recorded was singing or talking live and vise versa.

      These days Sampling usually means copying a drum loop or piece of music from someone else’s music, or using a sound such as a bowed string, capturing a small snippet of it and then looping the sound so it is a continuous note when played back, then using a master keyboard, triggering the sound to play and/or pitching up or down the sound to make different notes and harmonies by playing 2 or more notes (triggers) at the same time.



Tuesday, 20 January 2015

Recording into Cubase - Signals


Digital Signals      

       When recording signal into Digital it is a good idea to lower your anticipated recording level and leave plenty of headroom, that is to say, unlike tape where it is generally accepted to get as much signal down on tape as possible, high signals being digitally recorded tend to break up into unpleasant crackle which gets added to your recording. Low recorded levels can always be raised later with effects without introducing any more noise, but it’s dam hard removing Crackles from a recording (but not impossible in the Digital World!).


more at:-

 http://www.selfbuildnewhomes.com/Digital_Recording_Tips_and_Tricks.php


Monday, 19 January 2015

Cubase Tips Tricks and Help - Digital Playback



          Hi all, hoping to offer advice about Cubase recording and playback , more to come!


Please leave any questions or Comments!

Digital Playback


   When Playing back music using Software recording programs such as Cubase, I always use the Timing Offset tool to delay or advance each individual track to help make a song groove better, eg. Try advancing a snare track by -0.200ms ……this makes the Drummer sound right on top of the Beat and pushing the song forward!, or delaying a guitar or Vocal track by +0.300ms gives an interesting effect of dragging the song, Experiment is the key word!


More help at:-
http://www.selfbuildnewhomes.com/Digital_Recording_Tips_and_Tricks.php